Skater Watermark

Traditionally, a watermark was a mark or design placed on paper that was produced by the creation of a variation in the thickness of the paper. Watermarks were only visible only when the paper was held up against light. Watermarks can be used to identify the manufacturer, or the grade, of paper. Today, watermarking has gone digital. Digital watermarks can be added to image or video files, so that the information contained in the file can be identified and copyright protected [source: Britannica].
Skater .NET Obfuscator provides Watermark interface. Your .NET assembly can also be watermarked.
Skater Watermark is one more protection layer that would be provided to your .NET distributed software product. By applying your personal watermark into assembly source code, you will be able to check that mark within suspicious third-party assemblies, DLLs or EXEs. Just open such assembly in Skater GUI and check ‘Skater Watermark’ property value.
You obfuscate your DLL or EXE before the product distribution so hackers won’t be able to still your source codes. However, they may use the whole distributed software product by renaming it and incorporate within their own projects. But burglars cannot remove Skater Watermark or modify it. It is not possible because Skater produce obfuscated assemblies that are not re-compileable.
You obfuscate your DLL or EXE before the product distribution so hackers won’t be able to still your source codes. However, they may use the whole distributed software product by renaming it and incorporate within their own projects. But burglars cannot remove Skater Watermark or modify it. It is not possible because Skater produce obfuscated assemblies that are not re-compileable.
